Rich has provided music, sound effects, and audio implementation on various video games and has even made a few on his own!
by Richard Jackson | jacksor.itch.io/typing-dragon
A dragon realises they need to go CYBER in 2020 so decides that it's time to learn to type. This is a game for dragons who need to adjust to the new normal.
This is my entry for Fuse Jam #4 (deadline of Sunday 13th Dec), where you are given two themes as starting points and you 'fuse' them together. For my starting points I had a crying face emoji and two dragons having a fight.
Play through and combine up to eight separate game modes including turning it into a time attack or rhythm game!
Programming, sound, voice acting and artwork by Richard Jackson
Concept / script developed by Richard Jackson and Becca Smithers
by Richard Jackson | https://jacksor.itch.io/manuscript
"Manuscript" is a simple note-teaching tool for showing how the notes of a musical staves work for treble clef and bass clef.
Press "up" and "down" arrows on your keyboard to move the note up/down respectively.
Hotkeys of 'l' and 's' show common pnemonics for pitch names (i.e. lines of treble clef can be remembered as "Every Good Boy Deserves Football"), and 'n' allows the user to show/hide note names, which can be useful for quizzes.
by Richard Jackson | https://jacksor.itch.io/remadi
this is a game about hearing pieces of music broken down into their smaller parts
these parts can then be moved around so you can create new arrangements
this is a reworking of re:ZEPHYR with music by MADI
- Rich (09/03/2020)
by Richard Jackson | https://jacksor.itch.io/rezephyr
this is a game about hearing pieces of music broken down into their smaller parts
these parts can then be moved around so you can create new arrangements
all music is by taken from my album ZEPHYR
all programming is my own, with extensive help/gratitude to the video tutorials of Brackeys, Quill18creates, and the Unity community in general, specifically the Bristol Games Hub and local game makers
this is my first attempt at making a video game, co-inciding with the weekend of Global Game Jam 2020.
while i've acknowledged the theme of REPAIR i should highlight that all of the audio assets existed in some form before the weekend (though I did make all the stems specifically during development of this game)
i'd like to thank Becca for her superb playtesting, QA and perennial support
i'd also like to thank Calcifer and Zuko for being so cute, fluffy and boopable
- Rich (02/02/2020)
by Blind Sky Studios (music and audio by Richard Jackson) | https://blindsky.itch.io/mandagon
"Explore Mandagon, a world inspired by Tibetan theology and philosophy. With a focus on life and death, discover what it means to make a true sacrifice.
Traverse a vivid interpretation of Bardo, the Tibetan word for limbo. Learn what experiences brought you there and what forces pull you through . . ."
Copyright © 2021 Richard Jackson. All rights reserved.